This project focused on picking a random object and studying it through a UI/UX lens. My interface of choice was a fire extiguisher. I was drawn to this interface because of the life saving protection that it offers. The interface is a crucial part of being able to protect oneself and therefore has to be clearly understood not only quickly, but also while its user is in distress. I chose the fire extinguisher housed in my apartment building and chose my three roomates as potential users.
Below is the list of questions I chose to ask the users:
Below I have constructed two fictional personas by creating four-quadrant empathy maps, describing what users think, feel, say, and do for an archetypal character that represents part of the spectrum of users I observed. Read the diagram below to learn about Careless Carl and Anxious Annie.
The final step in my project was to create a storyboard representing one of the personas I created, I chose Careless Carl. The storyboard depicts Carl using a fire extinguisher with a new and improved interface. The new interface gives the fire extinguisher an interactive PSI gage, which I concluded would be useful based on the data I collected.